The Courtyard

  • A system for ephemera and eternità
  • Abstract design theory
  • AI is a collage
  • Barriers to entry
  • Bitwig studio
  • Blank canvas syndrome
  • Building your village
  • Chekhov's gun
  • Circle of fifths
  • Cognitive scaffolding
  • Collector's fallacy
  • Counterintuitive body reminders
  • Creating to inspire creation
  • Design as problem solving
  • Digital audio workstation
  • Discord
  • Discord servers are walled gardens
  • Doing quests is more rewarding than grinding skills
  • Dunbar's Number
  • Edge case
  • Enabling environment
  • Gear I Use
  • Gradient of improvement
  • Granularity of transportation
  • Greedy algorithm
  • Happy accidents
  • High skill ceiling
  • High skill ceilings allow for skill expression
  • Hygge Hobbit Habits
  • Internet impermanence
  • Learning about learning
  • Learning exhaust
  • Limitations breed creativity
  • Living edge case
  • Low rank approximation
  • Low rank approximation of an orchestra
  • Low skill floor
  • Medium speed travel in games
  • Memorization as a cognitive scaffolding
  • MMO mechanics are glue work
  • Modular synthesis
  • No frills tutorials
  • Objective function
  • Observations on skin highlights
  • Obsidian
  • Optimization problem
  • Philosophical razor
  • Places to make content for no clout
  • Printing as creative commitment
  • Quadratic voting
  • Reasons to learn a new skill
  • Relative minor
  • Requirements for a real-life quest
  • Resource management
  • Roguelike games cause happy accidents
  • Shortcomings of intention
  • Siyang everything dump
  • Skill cross-pollination
  • Small form factor PC
  • Some communities lend themselves to unstructured teaching and mentorship
  • Spitpaint
  • Startups are asymmetric warfare
  • Sub-skills for DJing
  • Subsurface scattering
  • Tempo vs. value
  • Third space
  • Training your intuition
  • Understanding equalization
  • Unplanned repeated interactions
  • Using depth models to generate post-processing fog
  • Using social media as a public archive
  • Vertical slice
  • Visual library
  • Ways to aggregate and organize content
  • Working with the garage door open

Tag Index

Found 3 total tags.

drawing

4 items with this tag.

  • Oct 22, 2024

    Abstract design theory

    • drawing
  • May 12, 2024

    Visual library

    • drawing
  • Jan 14, 2024

    Observations on skin highlights

    • drawing
  • Jan 14, 2024

    Spitpaint

    • drawing

exhibit

2 items with this tag.

  • Jan 14, 2024

    A system for ephemera and eternità

    • exhibit
  • Jan 14, 2024

    Doing quests is more rewarding than grinding skills

    • exhibit

music

3 items with this tag.

  • Oct 22, 2024

    Bitwig studio

    • music
  • Feb 06, 2024

    Modular synthesis

    • music
  • Feb 06, 2024

    Understanding equalization

    • music

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